Blog Post 4 - Ethan Shiota
Completed: Learned Debugger (https://trello.com/c/kWF1sIXM/49-learn-how-to-use-debugger): This is a incredibly useful feature of Visual studio which integrates with unity and makes debugging easier. Player Reset (https://trello.com/c/Ml1uXyeb/47-make-player-reset-thing) Made a script that resets the players position on the current arena with the option of resetting health. It also resets cooldowns of characters Added a simple identifier to the health bar (https://trello.com/c/RMwil0rQ/37-add-player-identifier-to-health-bar) Players now die(and respawn) when far enough off screen (https://trello.com/c/2iohq6At/36-kill-event) (Debug Line showing bottom right bound distance) Using a scriptable object there is now a editable knockback curve which makes players take more knockback when low (https://trello.com/c/zvw8M33v/50-health-knockback-scaling) (https://trello.com/c/wDgstTuc/54-animation-curve-for-knockback) (K...