Blog Post 3 - Ethan Shiota
Completed Work: Update of what the game looks like now Spawning system (https://trello.com/c/2Or6vCRz/25-prefab-character-spawning-system): I moved the character and assists of the characters into prefabs that are spawned when the game starts. This allows for dynamic spawning and makes making characters easier and more modifiable. characters stored in prefabs other assets Arena Spawn System ( https://trello.com/c/I3cHhKTh/7-arenas): I made a class that manages all the locations of spawns and camera locations it also will handle moving the camera. Meatball(Damager script: https://trello.com/c/BHvQ9vgI/39-work-on-damager-script-for-objects-to-inflict-damage-knockback): This can be added to any collider to make it deal knockback and damage, the meatball was a test of an environmental hazard. Meatball Epic Damager Script! Todo next week: I am going to work on the camera and arena hazards(https://trello.com/c/I3cH...