Reflection - Ethan Shiota

1. What did you learn that most positively affected your progress in creating your software?

The thing that most positively affected my progress in creating software was thinking about structure more at the beginning so classes and methods can be made in a way that assists design. Also learning how to use the debugger was a great boost to finding what was wrong in my code. 


2. If you could take a time machine and go back to the beginning of the year, what one thing would you tell yourself to do (or not to do) to help group make progress on this project?

I would tell my self to make the game better also build it to be multi player and with input customization (changing keybinds) in mind from the beginning.


3. What do you think about the final state of your project?

It is pretty good. I am happy with it and anything I would want to add (like multiplayer) would compromise the feasibility of our project so I think we did a good job. 


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